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Mike Welsh @mike

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Penn State

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flash player 10 beta

Posted by mike - May 21st, 2008


For you code-heads out there, the Flash Player 10 Beta is out!

There are lots of new features:

- The ability to generate sound dynamically! You can thank Andre Michelle and his Adobe, Make Some Noise! campaign for that one. In Flash 9, this was only possible using a clever hack, but now Adobe has added a very nice, compact API to pass data to the sound card. What's this mean? An all-encompassing Flash/AIR media player, and a better visualizer, of course. :)

- 3d transforms! You can now move and rotate interactive DisplayObjects in 3d space. It'll be exciting to see PaperVision, Away3d, et al be updated to take advantage of this.

- Pixel shaders! Finally, we can easily make the directional motion blur we all want. Also, keep an eye out for cool normal mapping type effects. :)

- 'Skeletal' IK animation. I'm personally not too excited for this one, but maybe I'll see some cool demos or animations that'll change my mind.

- Possibly the most boring feature is the most exciting to me: Strictly typed arrays! In Flash 9, arrays were not typed, so each time you accessed an array, you would cause a runtime type check -- slooooow. Creating a typed array will increase performance and promote type safety!

- A few other nice-ities, like being able to fade, rotate, and stretch device fonts. :)

Exciting stuff! I'm anxious to start playing with it, but I'm still crunching on Castle Crashers. Keep up the good work, Adobe!


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Comments (34)

This is going to be the coolest update of flash ever. I'm super pumped.

I dont know what you said but sounds awsome

Wait, you're in the Behemoth too?

Sound great!

Awesome

I'm going to try it out. It looks really cool.

That's funny, skeletons is one of the only things i'm really looking forward to, heh. But, I'm not a coder, so.. the demo I saw for flash 10 long ago had a cool example of using skeletons, and slapping on some blurb of action script and the character would dangle from the limbs.. was pretty cool. Still, not to exciting from the coding perspective ;)

But I did learn some from this post.. the 3D space is cool, would be neat if eventually would addapt some more z space features found in After Effects.. Currious to play around with the sound creator, perhaps this will be a new way for the clocks to do their speech? heh. Pixel shaders is way too code oriented and over my head, but I've always wanted a better blur control.

Thankfully adobe will ensure flash will be around for quite a while. Which is good, or else I'd be out of a job ;)

what does this mean for flash 8?

I'll wait when it is fully complete
I have an update for 9 and it keeps fucking up on me!

TYPED ARRAYS??!?!!!? that is amazing!

I always wished actionscript was extremely type safe and I hated coding in it because it isn't type safe. Type safe arrays in actionscript sound amazingly awesome.

tomorrow
in 27/may/2008 is my bithday
13 to 14 years old!

YOU'RE LATE!

Anyway, the Vector class is the one I look forward to the most.

And I have for some months now...

i am late! :(

Nuttro: What do you mean? We are actually already on flash player 9, heh. 8 Is kinda outdated, but I mean, you can still make things for flash 8. More recent flash players can play older flash versions ;)

That skeletal motion thing is going to flood the portal with more of those dumb Pivot like flashes.

I miss macromedia

is it true that there is a hack for newgrounds!?!?!?

this is almost relevant to my interests! You did it!

Mike i got a super serial question!
Now theres that 3d thing yes? It makes 3d native. But theyre not including 3d objects so its just for coders and to make 3d effects for 2d easier.
But theyre also including IK now... now i dont know the specifics of how IK works so correct if im completely wrong but wouldnt it be possible to connect a bunch of clips with teh IK into a closed loop to essentially create a 3d object?

Yay!

What the...

Didn't Flash 9 JUST come out?

In any case, this looks like a better update. The 3D thing and pixel shaders is nice. But that skeletal IK looks liek my kind of deal.

Dude, it's bones. If you've ever animated 3D this is where it's at. Wait until you see animations using this type of coding.

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