This was one of my favorite from the Flash Forward Jam! It's the kind of difficult + addictive game that could really be a big hit. I think there are just a few issues holding it back:
* Shooting the egg high-speed towards the pillow is a little too good. This only works when the next pedestal is higher than the current pedestal, but it really harmed the difficult curve. It'd be neat if throwing with too much horizontal velocity caused the egg to skid off the side of the pillow. This would keep the purity of the game, while still letting you maybe use the "straight shot" technique if the pedestal was really far away.
* The second lightning level is actually more dangerous than the lava level because of the randomness. It's very frustrating that you can wait for the lightning, then get hit anyway by a quick strike afterwards. This would be better if there was some sort of sound or audio cue of how soon the lightning will be. You can listen and toss at a safe time. This removes the random "cheap kills," but you will still get hit if you are impatient or misjudged the cue.
* The game gets a little glitchy when clicking rapidly or bringing up the right-click menu and pressing Play. Disabling the context menu using the ContextMenu AS2 class would help here.
I enjoyed getting all of the medals! Thanks for the fun game!